When the mouse pointer is upon one of these corners, it changes to indicate you can drag and drop
that corner to change the matching attribute of the selected piece of furniture. While you press the
mouse button, a tooltip shows the value of the edited attribute(s).
The furniture modified with the mouse is drawn simultaneously in the plan and in the 3D view.
A piece of furniture may also be edited thanks to its pane, by double-clicking on that piece in
the home plan or furniture list, or by choosing Furniture > Modify... after selecting it.

In the furniture pane, you may change its name, its description, the abscissa (X) and
the ordinate (Y) of its center, the elevation of its bottom from the
floor, its width, its depth, its height, its color or its texture, its
shininess, its visibility, its rotation angles, whether its name should
be displayed in plan or not, and whether its 3D model shape should be
mirrored. It's not possible to rotate doors, windows, staircases and groups around a horizontal axis.
If you make a piece invisible, it won't be drawn in the home plan and the 3D view, but it will
still appear in the furniture list to let you make it visible again later.
When one piece is edited (or if the selected pieces are all the same), you may also click on
the Modify button shown beside Materials option, to replace each color or
texture of the piece by the one of your choice.

The Furniture materials pane displays the list of materials you can edit, and a 3D preview
of the color and texture changes you made, because materials may not always have some clear or translated names
(like bone2 instead of mattress or flyellow instead of frame in the previous figure).
When necessary, you may modify more than a material at the same time after selecting them in the list and
rotate the piece of furniture with a mouse drag on the background of the 3D preview.
If you click on a part of the piece in the preview, its matching material will be selected in the list. |